The Matrix: Resurrections – Bitter Pills are Good For You

The Matrix: Resurrections teases a Thursday trailer with a familiar choice  - The Verge
Image taken from The Verge

I admit, I was a little late to the viewing party. This new COVID-era streaming releases often leave me, with my other stuff to do, behind. Being late, however, gave me a chance to see how people were responding to the fourth Matrix film. It’s a very polarizing film, apparently. There are reviews that praised its wit and emotional content. There are others which panned the production value and the lackluster action sequences. It was this rather interesting response that finally got me to watch it. What was making this film generate such a widely different set of responses?

The Matrix Resurrections: Did Neo Choose to Be Plugged Back In? | Den of  Geek

It is, as is with all Wachowski projects, very nicely shot. The cinematography, despite complaints of it looking cheap, is actually very good. There are careful uses of color and perspective that take cues from the earlier films. What the film seems to consciously avoid, however, are the iconic fight scenes that the first three were known for. Where those films were determined to be bigger, louder, and crazier, this one, I think rather purposefully, slows down and seems to do those scenes simply because they were expected. Consider them compliance scenes. There is, of course, CGI. But it isn’t central to the production, instead, it’s a seamless tool, as it ought to be, bridging the real settings with the fantastic ones. The excess of the first three films has become restraint. One gets the sense that Lana Wachowski was making some very conscious choices to avoid some conventions that the first three films established.

What Happened in the First Three Matrix Movies? | Time
Our Matrices in the Matrix

Instead of actually using those conventions, she makes fun of them. By turning the original trilogy into a video game in story, she’s pointing out how those movies have been viewed. In a set of metatextual scenes where Tom (Keanu Reeve’s Neo) is brainstorming about making Matrix 4 with some marketing execs, we get to see those perceptions, and thus, the expectations for the new installment, brought to the fore: “Guns!” “Effing with your brain!” “Bullet Time!” “Ideas are the new sexy!” These lines, repeated several times at several different meetings, kind of show how she thinks of these ideas: they’re boring. They’re also a critique of the first three films which I remember becoming, with each installment, increasingly bloated with guns, “f*ing with your brain” concepts, and bullet time. Matrix Revolutions was so full of all those things that it was a lumbering melodrama that in the end collapsed under its own weight. I don’t think Lana Wachowski wanted to do that again.

We Found The Sense8 Cast In Matrix: Resurrections On HBO Max
Being trapped into doing the same thing over and over again is kind of like a blue pill, isn’t it?

And so, instead, we have a slower, smaller, funnier story, very simply of Neo and Trinity getting back together. Carrie Anne Moss and Keanu Reeves still have awesome chemistry, and these versions of them are also clearly weary; they are more world-worn than they were before. Part of that is, of course, simply aging. But there is also the sense that the Matrix is the same. It’s a bit worn and tired, particularly of the same schtick. The more focused story also meant that there really wasn’t time to care about the new characters, such as the “new” Morpheus, played by Yahya Abdul-Mateen II or Jessica Henwick’s Bugs, who had promise, but simply didn’t have any space left in the story to be more than supports for Neo and Trinity.

I have to keep mentioning the director in this film because it very clearly feels like a film made by her to make a statement. The story, the choices made in the filmmaking, the critiques and flashbacks, all these seem to fit a statement, which, I think, simply is that she is done with the Matrix. It feels like a last issue of a comic author’s run, closing things out and tying up ends. Whether the franchise continues is, of course, an unanswered question. But this feels like an ending and, as endings go, it’s not bad.

Arcane: League of Legends – What a Surprise!

Arcane (TV Series 2021– ) - IMDb
From imdb

League of Legends (LOL) was this video game that I never took an interest in playing. It was a game that was based off of the Defense Of The Ancients (or DOTA) mod of Warcraft III that became massively popular, ironically, even more popular than the game that originated it. While I appreciated the app, I was never a big fan of the skirmishes, or of multiplayer, for that matter. (Blame an upbringing where video game playing was a solitary experience; such was pre-internet gaming life.) So, when the Netflix series Arcane: League of Legends came out, I wasn’t inclined to watch it at all, assuming that it would be yet another derivative show.

Boy, was I wrong.

3 League champions that may appear in future episodes of Arcane - Dot  Esports

I came into watching it with no knowledge at all about the characters, or about the game, really. I’ve watched my son play it, but it never held my interest. I was very surprised at how well made the show was. The artwork for the animation was based on the art used in the game, which made the images look like paintings. It was gorgeous, with a style that reminded one of Japanese animation but was also clearly different from it. The colors, lighting, and design of nearly everything in the show was visually interesting. And, in addition to it being pretty, the images were smoothly animated. There was not a single ugly scene in the entire season of the show. That was nine episodes of just gorgeous art. The show reportedly took six years to make and, I daresay, it shows in the results.

It wasn’t just the art, however. The writing was also just as well executed. The dialogue was punchy and natural with the camp carefully measured. The characterization of the protagonists, particularly Vi and Powder/Jinx, was compelling, creating a genuinely emotional conflict within the characters which the animation and voice acting was also able to showcase very well. The plot itself was nicely done, nothing too surprising, but also not completely predictable/derivative. It provided for enough twists and surprises to hold my attention. There was action, but, unlike some other Netflix productions, this one knew that quiet moments mattered as well. The show gave the audience time to think and breathe, even as it set up the next major showpiece. To think that a video game show would out-write all these supposed big-budget productions.

Arcane' Netflix Review: Stream It Or Skip it?

The writing was also in stark contrast to the writing you’d find on the official game website, which sounds more like the campy video game lore I was expecting from the show. The amount of care taken in producing the show is impressive. What Riot games did with Arcane was something a lot of fans wished Blizzard Games would have done for their games, since they were also known for making excellent promotional shorts for their games. Arcane shows that, if done right, there is an audience for these stories. But, it has to be done right. Blizzard’s Warcraft movie was nowhere near the level of writing and production done with Arcane, which was a missed opportunity.

Funnily enough, I still have no interest in playing the game. But, I am now very interested in seeing what the next season of Arcane brings. Riot games has just expanded their reach, from video games to series, and in doing so, also expanded the possibilities of video games and other media. Arcane is, finally, a video game based show that stands on its own, and can flourish independent of the video game it was based on. That is not a bad thing at all. Hopefully, other companies can take a cue from Arcane.

I’m quite impressed, folks. Yes, it’s that good. Go watch it.

Kong vs. Godzilla. Um, yeah.

Godzilla vs. Kong (2021) - IMDb

I remember the older, Toho Studio Godzilla films, when I’d “fast forward” the old VHS tapes to the fight scenes because, well, that’s the point of those films. The “big” monsters trampling on suspiciously flimsy looking buildings were the reason for the whole film, after all, not the reflections of the human characters trying to make sense of it all. The same went for a lot of the Ultraman films, which all followed the same formula of guys in rubber suits stepping on plastic models while playfighting.

That’s kind of what this movie feels like, with better effects. Much like those films, the plot is just filling in the time between the big fight scenes. While we can argue that that is true for all these monster movies, the prior movies Godzilla and Godzilla: King of Monsters carried storylines that were a little more compelling. The plot on this one is silly, at best. There are so many holes in the plot that one just kind of ignores them later on because, well, there’s really no point to thinking about them. Godzilla and Kong will fight. That’s it.

I did appreciate the attempt to paint Kong as the more benevolent of the two, after all, he’s the relative newbie in this franchise. It worked, for the most part. The big lug was sympathetic. You can actually think of the film as a Kong film rather than a Godzilla film. The big lizard basically just pops in and out of the story whenever he’s seen to be necessary. It’s Kong’s turn to get some character building. But to be fair to the big lizard, Godzilla was, at least in this one, meaner than he was in prior movies. However, if we think about him being the “Apex predator,” then this was the film that showcased that the most. He was savage, as he should be. Kong was also, thankfully, shown to be a match in a way that felt true to his character.

POLL: Who Should Win in Godzilla vs. Kong?
Oh, yes, somebody does win. Image from ComingSoon.net.

The fight scenes were good. Better, in fact than in the earlier two films, which tended to focus on a very “human” point of view, which meant that we saw a lot of legs. This one kept us at a more level viewpoint, which is more in keeping with the old “rubber suit” films. The up side is, we get to see more of the fighting. The down side is, well, it’s hard to keep things realistic when you’re doing that. But, over all, the pacing and camerawork of the scenes lent themselves to a thrilling experience. It was fun. Thank goodness.

Because the rest of the movie, well, is a hot mess.

The plot of how the big baddie is discovered is confusing, contrived, and unnecessarily silly, almost like this was written for a 1990s cartoon episode. The big, deep emotional anchors of the first two films are gone, replaced with wooden villains and what seemed to be underutilized actors. Some characters weren’t just silly, they were annoying, which didn’t help my growing discomfort at watching these scenes. We’re never really clear about anyone’s motivations in the movie, and the jumps in logic are just too many to even work through. So, instead, I ended up waiting for these scenes to play out so I can get back to the two big monsters beating each other to a pulp. So while I appreciated the fun of the movie and the fight scenes, I couldn’t quite reconcile that with the lack of human reactions by the human characters in the film. Unfortunately, these scenes brought back memories of another film that ended up being a silly sequel: Pacific Rim: Uprising.

Good thing those things don’t really matter in a monster movie, huh? So, in essence, yeah. Go watch the monsters fight. Ignore the rest. It’ll be fun.

Justice League: The Snyder Cut

Justice League Snyder Cut: Release date, trailer, HBO Max, Darkseid and  more | Tom's Guide

I must admit, I wasn’t enthused by the idea of watching The Zack Snyder cut of his 2017 film Justice League. I was, unfortunately, severely put off by Batman Vs. Superman (to the point that I was going to walk out of the theater) and had my suspicions about how bad the Justice League movie would be with him at the helm. The storied problems with production (him having to leave because of tragedy in the family), the reshoots, bringing in Joss Whedon to “fix” the movie didn’t sound promising. The movie, unfortunately didn’t disappoint. It was a dismal mess, from the awful CGI of Henry Cavill’s mustache to the underwhelming, well, everything of the movie; I wrote the franchise off as dead.

Then stories started to circulate about the “Snyder Cut,” a version of the film that was truer to the original version Snyder wanted to release. There were posts about how much better it was than the box office release and that it “redeems” Snyder’s reputation. I remained incredulous.

Now, with that version finally out, and me finally able to watch (all four hours of it), I finally have an opinion of it: it’s not as bad as the theatrical release, but it also would not have worked as a theatrical release.

Snyder is an ambitious filmmaker. From his acclaimed nearly panel-by-panel recreation of Frank Miller’s 300, to the geek homage Sucker Punch to the also highly anticipated theatrical version of DC’s classic Watchmen, he’s made his bones being this swing-for-the-fences director. It’s not always worked. To be honest, he’s failed more than he’s succeeded. While 300 was a rousing success, it was mainly because he was working with material which seemed tailor made for his style. Sucker Punch was awful; a collection of geek tropes and themes mashed into what was essentially a female prison exploitation film. While Watchmen wasn’t bad per se, it couldn’t capture the depth of the material that it was trying to adapt, something which Watchmen writer Alan Moore already said in the 1990’s, when Warner Brothers first tried to turn it into a film. I actually liked Man of Steel, but I hated BvS. So, in other words, Snyder’s films aren’t a sure thing.

So, on to the film itself. It is a ponderous, shuffling behemoth of a film.

Zack Snyder's Justice League New Trailer Breakdown and Analysis | Den of  Geek
The opening scene already starts setting up the whole story. Image from Den of Geek: https://www.denofgeek.com/movies/zack-snyder-cut-justice-league-trailer-breakdown-analysis-dc/

It does have it’s good points: this cut knew what story it was telling. Shots are established, scenes are clearly set up. The story picks up at the end of BvS and carries on from there. What I really appreciated was finally, the scenes for the characters make sense. The revival scene of Superman, for example, is just so much better paced in this cut. The visuals are impressive. Steppenwolf is finally a worthy villain given both a better appearance and some actual reason for doing what he does while big baddie Darkseid is given his “Thanos” moment. The action scenes are better paced, with some innovative choreography for some scenes. The development of the plot is clear, though still messy, as are the introductions to The Flash, Aquaman, and Cyborg, who are the new heroes in the film. I liked the darker, moodier palette and the lack of the “punchy,” campy humor that the theatrical release had. The visuals are, in general, more impressive. The music was surprisingly good, the song selection and the scoring worked to build mood and atmosphere at key points.

But, it lumbers. Oh, how it lumbers.

It nearly takes two hours, or half the film, before the team is even completely recruited and they can actually get down to tackling the conflict, which isn’t even clearly felt in those two hours. The stakes are supposedly massive, and yet there’s no palpable presence of world-ending danger anywhere. The bad guy sets up in an abandoned town in Russia, so where’s the threat? Because the story had to introduce so many characters, the plot slows down to a crawl. Even something as important as Superman’s revival doesn’t gain any traction until two hours in. If Snyder’s original plan was followed, which was to have two films released, then the first film would have done nothing but introduce everything, with no clear movement in the overall story arc, and then end abruptly. For a studio to release two films, the first half of which really tells very little, is a gamble. The problem of the film was the ambition of it. The story arc was huge, intricate, and had the possibility of setting up something that could stand toe to toe with the Marvel franchise. But, it could not possibly do that with just four (counting Man of Steel and BvS) films. In truth, the whole arc could have used two more films just so it could build up to Justice League with clearer characters. There is, throughout the series of films, a sense of “catch up,” that Warner Brothers was rushing it because it felt like Marvel was leaving it behind in the box office. It was, but rushing films out to try and catch up doesn’t work. Snyder’s plans for the franchise seemed to point to an intriguing and fun set of films. It would have been fascinating to see how those films would have played out.

Justice League Snyder Cut Exposes Problems With Fan Culture | Time
Image from: https://time.com/5946917/snyder-cut-justice-league-fans/

But…I can’t help thinking that this would have been better as a mini-series on stream. It screams for more time for setting everything up.

Then there’s the self-indulgence of it. The set scenes play out just a tad too long, showcasing whatever visuals he wanted to show off. It’s almost as if he’s saying, “see, THIS is what you missed.” Except now, we’re not missing it and it feels a little… much. Some restraint would have been nice to see also. Yes, we get it, it’s better than the theatrical cut.

That’s the other thing. It definitely is better than the theatrical release. By miles. But that was because the theatrical release was essentially a gutted version of this film, something that couldn’t be avoided at the time. But is it better than, say, Infinity War or Endgame? Sorry, but no, it isn’t. There simply wasn’t enough buildup for people to care about these characters, even Superman. It would have paled in comparison had these films been released closer to each other. Justice League had cool elements. It was visually exciting to look at. But, in the end, the story couldn’t get the audience invested enough for it to be the Avengers-beating film Warner Brothers was looking for.

Is it worth watching? Sure. You’ll get to see the film as intended, lumbering story and all. But, the story is cohesive, mostly, and is enjoyable enough. Will you cry, or cheer, like you did in Avengers? Not likely. Will you watch it again?

I won’t.

Pacific Rim: The Black

PACIFIC RIM: THE BLACK — American and Japanese Publicity Art For New  Netflix Anime Series « SciFi Japan

After the second movie, I honestly did not have a lot of expectations from the franchise. The second film felt like a super-sized Avengers ripoff, with no real sense of urgency to the conflict. I’ve bitched about it before, so I’m not going to bother repeating myself here. Instead, let’s talk about the new Netflix animated series: Pacific Rim: The Black. Thankfully, this series redeems the franchise, delivering an experience that is closer to the one presented in the original film, while also deepening the mythos and giving viewers a new viewpoint of the world of Pacific Rim.

The animation style is anime-ish, taking cues from other Netflix originals such as the similarly impressive Voltron reboot. It’s also appropriate, since the franchise was inspired by the super robot series made by the Japanese. The visual palette is pretty bright, especially with the main Jaeger, Atlas Destroyer, which definitely makes it look very anime inspired. The story itself, however, is not as bright. It deals with a post-apocalyptic setting where Australia is lost to the monsters of the franchise, the kaijus, and despite massive evacuation efforts, people are left behind. Specifically, the show deals with Taylor and Hayley Travis, two children of Jaeger pilots who get left behind; the fate of their parents are left unclear, though both assume that their parents passed away fighting kaiju. After tragedy falls on their little settlement, they resolve to try and look for their parents, with the help of an intact Jaeger. That premise sounds like a great beginning for a light, episodic, kaiju-of-the-week series, with the siblings battling, and beating, a monster every episode while going on their journey. That was what I was expecting. That was not what I encountered.

How Pacific Rim's sci-fi world was transformed into a Netflix anime - The  Verge
Image from The Verge

The show, despite the bright colors, is not a light story. It is, as it should be, a dark, tense story. Young viewers should be cautioned because there are deaths, violent ones, in the show. Think of the story as more Mad Max than Voltron. The protagonists struggle with the dangers presented by the setting, which isn’t only the environment, but the people they encounter in the environment. That surprised me, because the plot was much more sophisticated than I expected. Interweaving storylines, flashbacks, new concepts, and mysteries are presented, which not only complicates the story, but it also refreshes the storyworld, something which the cinematic sequel failed to do. There is also some deep characterization being done. The protagonists deal with trauma and repressed memories. There are conflicts that are internal, and are, at times, hidden from the other characters. Society is radically changed; it isn’t just humans vs. monsters but human factions vying for dominance against each other. There are clear shifts in the politics of this different world, called “The Black,” and it can be disturbingly different from what we understand society is, or how it should be. In that sense, it’s clearly a post-apocalyptic story, again more like Mad Max or The Walking Dead. Parents of very young viewers should take note of that.

The dark tone of the story, along with the associated traumas the characters go through, does make the choice of having relatively young characters as the protagonists a little problematic from the point of view of a young viewer. Do we really want teens and pre-teens watching a show where people kill other people in cold blood, never mind the massively destructive monsters? That said, older viewers would appreciate the choice, I think, since it makes their plight a bit more desperate. Also, who doesn’t resonate with the quest to find your parents, and unfortunately, that loses a lot of its appeal if the characters were in their thirties.

As a giant robot fan, what impressed me most in Pacific Rim was the dedication director Guillermo del Toro had on rendering weight. In the original film, the mechs moved ponderously, reflecting the massive weight that the machines had to carry just to do things like walk or throwing a punch. The effect was that, if one saw the Jaeger landed a punch on a kaiju, the impact felt much more devastating. This disappeared from the second film, where the machines were suddenly moving so much faster, to the point that the, for lack of a better word, impact experienced by the viewer was diminished. The machines felt weightless and, thus, less believable. I suppose they wanted faster action scenes but it sacrificed that sense of weight that made the first movie so impressive. That sense of weight is back in this series. The main Jaeger in The Black moves slowly, and does not jump around or do any flying kicks. Instead, like the first film, it builds up its momentum to throw a punch. While not as spectacular as the film, the series does acquit itself quite well in showcasing the scale that these machines have. Also, Atlas Destroyer, despite the name, isn’t as badass as it seems, which, again, fits in very neatly with the pared-down, post-apocalypse story.

Kaiju Fans Will Roar Over Full Trailer for PACIFIC RIM: THE BLACK Animated  Series Coming to Netflix March 4th

The show also pushes some of the existing ideas introduced in Pacific Rim forwards. The Drift’s capabilities and uses are expanded beyond being the technology that allows two pilots to synchronize their thoughts so that they are able to pilot the massive Jaegers. Here, it’s much more than just an interface; it’s becomes a way to see into, or even manipulate, other people’s minds. As a storytelling device, it allows the viewer a wider understanding of the inner worlds of the characters without the need for a lot of explanation. It’s also used in innovative ways which promise other possibilities for the technology moving forward. It should prove to be as exciting as the giant machines themselves. Then, there are the kaijus themselves. Without spoiling things, let’s just say that the kaijus now come in many shapes and sizes, including the intriguing idea of a Jaeger/kaiju hybrid. There’s a lot of promise and possibility with these ideas and I do hope that the show will be able to capitalize on it moving forward.

In the end, one can think of this as the real sequel to the original film. It carries similar tones and has the same respect for the base material as the first film. It also adds new ideas and twists to the storyworld that move the entire franchise forward. Warning, though. The first season ends rather abruptly, and will leave you asking for more. I do hope there’s enough of a following to warrant another season. Kudos to Netflix for producing this, it’s a good watch.

Fight Club 2 – Chuck Fucks His Own Book To Make It Better.

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What can an author do when he’s been so irrevocably tied to one of his works? For Chuck Palahniuk, that means a never ending “The first rule of…” quips and comments. It must be a heartwarmingly terrifying prospect to be hounded by one’s work forever. The question is, however, why even bother to return to it, to tuck oneself underneath that gigantic shadow and make it your blanket? Well, maybe because the only way you can get out of it is by screwing it over completely.

Did Chuck do that with Fight Club 2? That’s the thing. The book doesn’t really make that very clear, it really (REALLY) depends on the reader. One thing it isn’t, though, is a traditional novel. Chuck made a comic book.

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From the puffy physiques of the 80’s, Pitt’s body redefined what being “buff” looked like. Image from Men’s Journal.

The choice of making the sequel to Fight Club a comic feels like a natural choice. After all, the first book read like a comic book, and then it was adapted into a movie that redefined what a “man’s man” should be. (Remember Brad Pitt’s physique in that film? That’s how every guy wanted to become after decades of watching incredibly steroid inflated men on WWF fake-punch each other. Men deflated and instead went for the chisel.) It made sense that the sequel would be the illicit love child of these two forms: the comic.

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The story picks up years after the book: Marla and our narrator (now named Sebastian) living the very life that Tyler Durden detests. They’re a suburban couple, working and raising a son. If that seems absurd, it is, because no one is happy with the arrangement. Marla misses the man who literally screwed her to salvation, and Sebastian is so medicated he’s even less than who he was in the first book. Plus, he’s hitting middle age.  And yet there’s also their son, Junior (whether he’s Sebastian junior isn’t really clear), who’s mysteriously spouting chemical formulas for gunpowder and other substances. There is an expectation of things hitting the fan, because it’s pretty much assumed that the reader has read (or watched) the first story, and they know Tyler must show up at a certain point.

The story cleverly continues Tyler’s existence, living inside Sebastian, and yet also being a completely different identity now, with formidable assets at his disposal. Tyler is the villain of the story, much more clearly than he was in the book. Arguably, among the characters in the story, he’s now the least interesting because he’s the most predictable. Oh, but he also kidnaps Junior, so there’s that.

That’s the first real conflict because Sebastian now needs to find his son even as he is also Tyler Durden. The transitions between him and Tyler are confusing and often sudden; we’re not sure where  he is at some points, but it is clear that he’s trying to find his son. Tyler, however, has become a much more dangerous figure than being a mere nihilist maniac; he’s now a super villain. Marla, in the meantime, is also given more time to develop as a character. She’s still a mess, but she’s a mess that’s trying to understand herself. The resulting journeys both characters go through in their respective quests are hilarious and unsettling, and the visuals are perfect for it. Chuck also ensures that both are still the characters he wrote about in the first book, and they feel precisely like that. Let me spoil it for you, Sebastian finds his son. But, if you read the book, you’ll realize that that isn’t much of a spoiler.

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The more intriguing sections of the story are when Chuck himself appears in the book, in various guises, but very clearly as an authorial presence. He’s there, subtly Tyler-ish in appearance, pitching the book to a writer’s workshop. Thus, the story isn’t done, or at least doesn’t look done. By the final act, the story is plain confusing. But, because the story doesn’t end where it should, or ends in a way that isn’t what it wants to (believe me, you’ll need to read the book to get what I mean, I don’t want to spoil things), it can become infuriating. But then, that’s what Chuck wanted to do.

Chuck effectively subverts Fight Club, something that I suspect he’s been wanting to do. He wrapped himself in its shadow, then set it on fire. The resulting ashes are in the form of the 276 page graphic novel that calls itself Fight Club 2. It’s a story not just of Marla and Sebastian and Tyler, but also of Chuck struggling with a monster he created, a behemoth that, fairly or unfairly, has become a part of his life. It’s a story about writing, about stories, about readers and audiences, and also about the same themes he explored in the first book, done with the wonderful art of Cameron and Dave Stewart. I was worried at first about the lack of prose, how we’d miss the words that Chuck could sling so well. So he basically says “fuck you” to the words, intentionally using art to cover the dialogue, “redacting” portions, forcing the reader to infer rather than simply read.

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So yeah. Chuck screwed the pooch. Thing is, it gave birth, and what came out maybe one of his best works since, well, Fight Club.

Solo – The Star Wars Movie That Almost Did

 

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From koimoi.com

A confession: I was never a big Han Solo fan. Sure, Harrison Ford knocks the character out of the park. It was his role to make or break, and yeah, the role of the rogue with a heart of gold was a great one to build his career on. But the Star Wars films were never really about him. Sure, he saves the day a couple of times and gets the girl, but he isn’t really the point of the films. It was always Luke. Ford even, now infamously, suggested that they kill off Han Solo in Return of the Jedi. I did see his point; he seemed like excess baggage in the film, relegated to comic relief or bizarre romantic counterpoint; the character became superfluous. Han regained gravitas in The Force Awakens, and in a big way but, to me, Han remains a supporting character.

Which meant that I was less than enthusiastic about this new film about the young Han Solo. It didn’t seem to offer much to me that I cared about. He’s a rogue, he did that Kessel Run thing. But it never really intrigued me enough to know more. Good thing I decided to watch the film, then.

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From fanthatracks.com

What the film turns out to be is an examination not only of the lead character, but of the life he chose to live. Han isn’t a jaded outlaw at all, apparently. Instead, he’s an idealist, a romantic who would cast self interest aside for a higher cause, just don’t tell him that. Han spends a lot of his time trying to gain freedom in the film and his efforts seem to just shove him underneath someone else’ s foot. It sets Han up for failure; after all, how successful can a lowlife be if he has a conscience to deal with? The origin thus explains Han’s apparently mediocre fate, as a failed trader and a forgotten hero.

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From Medium.com

The development of the underbelly of the Star Wars universe seemed in line with the idea of deepening the universe, something which we saw in The Force Awakens, where we see places that are beyond the dichotomy of the Empire and the Rebellion. This underbelly helps present a kind of noir story, if noir was set in a Disney park. It’s supposed to be gritty and crime-riddled, but it’s also a really colorful world, where even when the characters find themselves in dark pits, the feeling is never cold or menacing. It reminds me, funnily enough, of another Harrison Ford franchise: Indiana Jones. The colorful characters, the slight edge to everything, the wry humor that intersperses most of the scenes of the film all remind me of Indy’s adventures. Also reminiscent of Indy’s films, the plot is simple, which makes the film easy enough to keep up with, but also offers no surprises. Even the revelatory final sequence, involving that legendary Kessel Run, feels familiar, since it refers to other Star Wars films, such as Empire Strikes Back.

Solo is, thus, very much along the lines of the Indiana Jones films. A rollicking adventure, some risk, some twists, but all in all, it’s a story where the good guy stays good, the bad stay bad, and everything pretty much stays the same from beginning to end. It is a vanilla film, which is not to say it is a bad film, because it’s good fun. It’s just that there was none of the epic feel that was present in Rogue One. Part of the problem lines in its subject: Han was a supporting character, so the story thus stays adjacent to the main Star Wars epic, but never really intersects with it in any significant way.

Solo sets itself up for a sequel, which will probably work. It definitely isn’t a bad film, but it isn’t the best among the Star Wars films. I’d still recommend it to people looking for a Star Wars fix, and if you just really need to know all those little details about Han Solo.  Just don’t expect too much from it and enjoy the ride.

Battletech – Play. Watch your computer overheat. Play again.

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Yes, I play video games. Not often, and more often than not, I tend to stay away from new releases because of the bugs that often come with these new releases. However, when Harebrained Schemes finally finished their turn-based game Battletech, I needed to get on that right away. It wasn’t just because I’m a sucker for mechanical robots, it’s also because Battletech, and their mechs, were a part of a good part of my game-playing youth.

So, what is it? It’s a game about giant robots, the Mechs. There’s an incredibly complex mythos built up around the basic premise of fighting with giant robots. I’m not going to bother explaining it except to sum it up this way: if Game of Thrones and Pacific Rim had sex, this would be the result. It’s fun reading, but it’s also a LOT of reading.  More on that in a bit.

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A screenshot from the game. The mech’s red because it’s reaching critical heat. From community.battletechgame.com

The game itself is a turn-based squad strategy game. You command a lance, or a unit of 4 mechs, on various missions against other lances and vehicles. The missions vary from straight up raids to escort and defend duties. The mechs range from tiny 25-ton light mechs to the monster 100-ton assault mechs. Tonnage matters, and often the more tonnage, the more punishment you can dish out and take. How good the mechs perform depend on the statistics of your pilots, whose stats increase with experience. Managing these turns are a challenge, because not only are you trying to destroy your opponents and find the best location and position to get them, but you’re also managing the heat that your machine builds up as well as the damage that accumulates as you get hit. Multiply that by four and you have a standard game. But then, there are also the surprises the game pulls on you, when your target suddenly gets reinforced and your mechs may have already been pounded to a pulp. There’s also the consideration of the pilots, how much punishment can they take, and do you eject someone who’s mech is too messed up to help, but you destroy the head of the mech, which means repairs.

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A mixed tonnage lance. From thepcgames.net.

That’s only half the game.

The other half is a management simulator. You’re a mercenary, and thus you need to manage the finances, your ship’s systems, the morale of your people, while also looking for work to ensure you don’t go broke. Oh, and this is also where you repair and refit your mechs, buy and sell parts, and hire new pilots.  You have to consider your finances and your mech tonnage. Do you build up? Do you need more long range weapons? Can the mech handle the heat? Do you need a mech that can jump? Are the contracts worth the possible damage or do you spend to travel elsewhere?

There’s also the systems of your ship. Do you upgrade your mech repair bay or do you upgrade the med bay? Can you afford better quarters and recreation rooms for your pilots? Do you want a pool onboard? Or would a library be better? Oh, and in the campaign, you’re also involved in a civil war.

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An example of a mech under repair. Every section of the mech can be modified, which means spending lots of time balancing weapons, armor, and heat. Image from nexusmods.com.

It’s…a lot.

Which means a lot of text and a lot of reading. The exchanges are necessary, and they are informative. But, because of the sheer amount of information you need to take in, it can be a bit of work to slog through the various conversations and stories that you need to know. It’s also where a lot of the narrative plays out, so, if you want to actually enjoy the campaign, the story, and the reading is necessary. Besides, the story is rendered out in gorgeous painted cinematics; it is worth playing through just to see those beautiful visuals. So, while the reading can be a slog, it is worth it.

Time management is a very big factor in the game. Injuries, damaged mechs, travel from one system to the next, these all take up time, and time is quite literally money in the game. The whole operation costs money daily, which means that you can very quickly run out of money if you don’t have any pilots or mechs available to take a job. Fortunately, during the campaign, the main missions pay a lot, so you can open up some breathing room by moving the story forward.

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Cinematic art by ceruleanraven of deviantart.

The game isn’t simple, nor is it easy. But that’s why it’s compelling. There’s a real sense of being in command, including all the little niggles which come with being in charge. The missions are challenging and, maybe because of the huge number of mechs and vehicles, are rarely the same. The terror of seeing a 100-ton mech appear is pretty visceral, especially if you weren’t prepared for it. The graphics are wonderful, as are the sound effects and the voice acting. However, the game isn’t perfect.

It’s biggest flaw is that it’s a very demanding game, resource-wise. The game works my computer hard. Harder than any other game I’ve played on it. I’m on a pretty robust setup: i7, 16 GB memory, 1060 card, and this game gets my laptop hotter than any game I’ve played previously. It can also be very slow, loading times can take time, and some turns can take a while to finish. I’m not sure why that is, because the graphics, while gorgeous, shouldn’t be that heavy on the resources. I do hope these issues get patched later on.

Hopefully we get more installations of this game as there are just so many things we can bring in. There’s a healthy amount of mechs available in the game and yet there is still so much left over that can be brought in. Other stories, other mech types. It’s an exciting beginning and I do hope that they continue developing the franchise.

Is it a good game? Yeah, definitely. But it does have some shortcomings. Barring that, however, I’m glad to be in the cockpit of a mech again.

 

Fastest Car Is Much More Than The Cars

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from seriesblanco.com

Netflix has been seriously amping up their shows, and while the big, action-packed blockbusters have been taking much of the limelight, there are other shows that provide just as much entertainment, with the added bonus of it not being fictional. Fastest Car is one of these shows.

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Lunchmoney. Corey Caoette’s awesome, hand-controlled 1927 Dodge Hot Rod. Image from Netflix.

It’s a very simple premise: can homebuilt “sleeper” (the term is very loosely used in this case) cars defeat six-figure supercars in a straight up drag race? The format also is standard. Three sleepers, one supercar, one race. The winners of each episode’s race end up in a “finale,” a seven-car side-by-side drag race on a desert “track”. There’s a lot of pride involved, since the builders are using cars that, as they like to say, weren’t just bought in a store, but were built. The cars are fascinating, from a 1927 Dodge pickup or a 2005 Dodge Ram diesel truck to Ferraris and Lamborghinis, each episode presents a tantalizing question: who can build a car fast enough to beat a supercar in a 1/4 mile drag race?

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Yup, this raced. Image from Brobible.com.

Most of the show’s episodes, however, isn’t really about cars. It’s about the people who build and drive them and that’s what makes the show fascinating to watch. For many of the builders in the show, their cars are personal stories, often reflecting not only a love of cars and racing, but also of the struggles they faced and how they overcame them. For many, the cars were built because there was something to prove, and the cars become badges of courage and determination and, just the sheer crazy desire to make something go faster than it should. The builders were often emotional about their cars, and the stories behind them, and it lends a strong sense of humanity to the show. Yes, it’s about a race, but, more than that, it’s about the people who race.

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Yup. It’s a chrome Aventador. Complete with chick hanging off the side. Image from Brobible.com.

Even with what can be termed the “villains” of the show, the supercars and their owners, it was fascinating. While most were people who also worked their way up to be able to afford these cars, some were surprising, such as supercar photographer Pepper Yandell, who raced a Lamborghini Huracan which, funnily enough, he didn’t own. Instead, it was a loaner from one of the people whose cars he photographed. There was racer and Ferrari owner Lisa Clark, who made her opponents literally freak out when she stepped out of her car. Yet, she was also a genuine, trophied, racer. The show didn’t make them bad guys, per se, but they represented the “hill” that the sleeper builders needed to climb, the benchmark that they were being measured against. Some supercar owners were, admittedly, easier to dislike than others. But even then, these weren’t stereotypes, they were multifaceted, they were still people.

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From newonnetflix.ca.

Then there were the races. They proved to be thrilling climaxes to the stories that were built up for them. Not all races finished cleanly. Some people jumped the light, others screw up. The ritual of the drag race was a fascinating thing to watch, especially for those who weren’t familiar with its particular set of rules. Burnouts, rules on when to go, the fact that just because the race is in a straight line means that a car stays on a straight line all show that there is so much more to drag races than slamming the pedal and hoping it sticks.  The races can be clean, straight out tests of speed, or they can be heartbreaking disasters. Either way, it’s compelling viewing.

Obviously, car nuts will enjoy the show. More surprisingly, fans of human drama will enjoy the show. It isn’t sappy, but it is genuine in its portrayal of these racers, supercar owner or sleeper grease monkey. It’s a great show. Can’t wait for season two.

 

 

 

 

Respeto: You Need to See This

Respeto

from Business World

Cinemalaya 2017’s Best Full-Length Film got a wide release last year. It should get released again. Let it stand against foreign “blockbuster” films. The film is that good.

It’s a story that, while familiar, is also surprising, particularly in how the filmmakers decided to treat the premise. The story revolves around Hendrix, a young man who lives in the slums of Pandacan. But that’s not what hooks the viewer; it’s the first scene, which isn’t a poverty scene but a rap battle, full -throated and raw. It’s in Filipino; and it’s delivered powerfully, with visuals that showcase the chaos of the event, twisting the cameras, zooming in on the faces of the rappers as they fire off rhymes that are both exciting and vulgar, brilliant and violent.  From those moments, which are literally the first minutes of the film, it grabs by the throat and does not let go.

The film faces violence, but it’s not an action film. There are fists that fly, but they aren’t from heroes fighting evildoers, they’re from people. Hendrix’s life is precarious, from the threat of demolition by the government, to dealing with the possibility of being killed by policemen, a telling commentary on the current situation in the country. Hendrix, however, isn’t a bad kid, he’s just someone who’s dealing with a life that isn’t fair, and isn’t interested in dealing him any favors. He’s talented, he can rap, and his friends are also talented and creative. They’re good kids trapped in the slums, where bodies turn up in the canals.

The violence, however, goes beyond Hendrix, there’s also Doc, the old man running the second-hand bookstore. His son wants him to leave, something that Doc cannot seem to handle, being haunted by the ghosts of violence himself. The story sees Hendrix and his friends run into Doc, and their lives intertwine tightly, which ends in their lives never being the same again.

The plot, unlike many films today, is tight. The film ties together Hendrix’s story with the anti-drug campaign of the government, as well as the ghosts of Martial law in an unexpected, but seamless, way. The story likes to play with the expected, cliche plot lines, often dangling them in front of the audience only to yank these away, going in a direction that leaves the audience literally gasping in surprise. The pace is slower than a typical blockbuster, which suits it. The audience is given time to think, to soak everything in.

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from coconuts.co

That said, the film is bursting with energy, from the loud, visceral, almost tribal atmosphere of the rap battle arena, to the lush colors of Pandacan, shot brilliantly so that the slums are almost attractive. The use of shadows and light is also cleverly done, it isn’t as easy as good and bad. It’s known and unknown, it’s revealing what’s hidden while making things mysterious.

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from Asian Film Vault

The energy extends to the acting, which is both very visceral, and also tender. Rapper Abra, who plays Hendrix, is a revelation as an actor. His anger is palpable, but so is his weakness, often hidden beneath bravado. His portrayal of Hendrix allows the character to stay likable, even if he isn’t the best person out there. He is also balanced by his friends, Payaso, played by Ybes Bagadiong, and Betchai, played by Chai Fonacier. They’re Hendrix’s humanity, as he cannot show this himself. Doc, played brilliantly by Dido de la Paz, is the broken wise man in Hendrix’s life, and serves as the connection to the past that Hendrix does not have. Doc and Hendrix bond through words, and while they often fight, the fights bring them closer rather than pull them apart.

The violence that permeates the film is not glamorized. It’s cruel, it’s visceral. It causes pain, it destroys. It’s present in everything, how Pandacan often looks like it’s been savaged by some monstrous fight. It’s in the cruelty behind the lyrics of the rap battles, the insults cutting deeper and harder than anything that Eminem’s film, 8 Mile could have thought up. The violence damages, the violence destroys. It becomes telling because this is the world Hendrix, and many like him, live in, a world where violence is as common as speaking, and, in fact, is part of daily existence. It’s also one which has been used by the government, from the time of Marcos to now, which is made painfully clear in several sequences in the film. The film never makes light of it. We can laugh at the insults, but we also see how people deal with it. The rappers use verbal virtuosity, sometimes speaking at nearly incomprehensible speeds to deliver their lines, which always cut and cut hard. For Hendrix, this is what he aspires for, to reach a level of virtuosity that earns him respect.

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from Pinoy Rebyu

All those reasons already make the film worth watching. But there is one more, which is its most important quality: the film does not flinch. The film avoids cliche, but it does not shy away from the truth of life in a place like Pandacan. The film has tender and humorous moments, but it never blinks from the reality of this world, where people live in fear of violence done to them, and they’re not safe, not even from the very people who are tasked to protect and serve. It is a ride, a thrilling, funny, touching, violent ride. More than that, however, the film remains true, both to itself, and to the subjects it decides to tackle. Bravo, Respeto. You deserve your title.